


Only thing savescumming will do is give you back your component youve lost, but trying it again on the same item will always give the same result. Well, i decide to try it to see if it work still, it does not. I was thinking it was more about luck and time, guess its not it, its the item that is already coded! So i think if you got an item that you try to reroll x millions on time, maybe there is some item that will allow a change only after a random number of time. Et voila, different numbers! And luckily, got an ancient roll in 3rd try, but still, it made me realise that in the item coding, the random chance of changing are the same, its already planified. To see if the random number was attach to the bounty items, i decide instead to reroll my equipped weapon. Im adding also that iv try to make the system save again, in the different town, same result, the random numbers were the same even if system saved again in the new town before i start my rerolls. I have tried the trick like about 6 time untill i realise my 4 reroll gave me the same numbers every time, 2193,2126,20. I tried my trick on it and made this freakin unbelievable discovery: The random chance attach to X particular item is already code in the item. I was having an extra one i kept in stash and use the reroll on this items.

The item i tried this trick in is my Jesseth Skullcrusher. It was working well in non - season items, giving new chance, but seasonal item, have a different coding, which make me think this could apply to PC too. The trick is simple : Try your reforge on the item you want upgrade, and if not succesful, press the ps button, quit the application, reload the game, try again, and you get new chances, since the system didnt auto save yet. So i decide to use a kind of little trick to get more chance to get my weapon which was normal into an ancient legendary. Been playing on Ps4 a fresh new season necromancer, doing bounties, went to level 81gr, and was having difficulty getting further.
